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DUPLITSU : Process, Level Design, and Documentation

DUPLITSU is a calming 3D puzzle game centered around a lone ninja assigned to capture enemies stationed across several towns. Realizing he cannot achieve the task on his own, he learns the ninja art of creating clones, allowing him to create four more companions to accompany him on his missions. Journey across five towns to help arrange him and his clones in order to capture all the enemies! Descriptions and documentation regarding the development process and design of DUPLITSU are detailed in this project.


Play it at https://sooaguilar.itch.io/duplitsu !


Credits:

Game Mechanics: Michael Baker

Music (All Levels and Title Screen) : Eric Matyas (SoundImage)

Art Assets:

Environment Assets: Gigel , Broken Vector (Fences & Cliffs)
Character Models: T Allen Studios
UI: Cione

Video Playthrough of All Levels (1-5) of DUPLITSU